All Projects
Here's a collection of my recent work spanning game design, level design, audio production, and virtual production. Each project represents a unique challenge and creative approach.
Visualizing Music: Interactive Audiovisualizer
A real-time audiovisualizer that can be controlled by the user for live performances.

Game Audio: Procedural Music System
A system that generates music based on location and time using randomized segments.

CS2 Custom Map: de_parcel
Custom Counter-Strike 2 map for the standard defuse gamemode.

ColorBlade: Arcade Game
Short action platformer where you can draw your own path. Made in just 3 days.

Music Production: BAHAMUT
My personal music production project, also featuring some works from my university group projects.
Gamifying Virtual Production: Claw & Order
A detective murder-mystery game that utilizes virtual production studio tools and motion tracking technology for an innovative gameplay experience.